
ChronoQuest
Every timeline you ever wanted to create — made walkable
How do you use augmented reality to genuinely improve learning, rather than decorate it? ChronoQuest answered with a simple, powerful idea: use space as a metaphor for time. By arranging historical events along paths students physically walk, the experience engages learners' bodies — and spatial memory — in understanding and remembering sequences of events. But ChronoQuest was not one fixed timeline: it was a framework that let teachers and students create their own, choosing the events they wanted to explore and mapping them into the world around them. Instead of studying a timeline on a page, students could build and move through one, anchoring abstract chronology to embodied experience. The project was carried from initial concept through to finished product.


